FIG studio

ART x TECHNOLOGY x AI PERFORMANCE

Virtual Entertainment,Rendered by Intelligence

FIG studio creates AI-native virtual artists, real-time performances, and interactive entertainment systems for the next stage.

Studio / 001

We build the systemsthat make virtual artists real.

Not avatars. Not chatbots.

Fully realised AI-native performers with personality, presence, and memory.

Built to inhabit stages, screens, and spaces that don't exist yet.

Vision / 002

The stage hasno boundaries.

Entertainment is expanding beyond the physical. A generation of performers will exist entirely in the digital performing live, building memory, cultivating real audiences. FIG is building the infrastructure for that world.

I

Beyond the Physical Stage

Virtual artists performing in real time across streaming platforms, XR environments, and physical LED installations simultaneously.

II

Persistent Identity

AI performers with evolving personalities, long-term memory, and genuine audience relationships that grow over time.

III

New Creative Economy

IP that never tours, never sleeps, and scales to every timezone. The economics of virtual entertainment, reimagined.

Systems / 003

AI Performance Engine

Four interlocking layers that turn creative direction into a live virtual performance.

FIG / Runtime Core

Creative direction becomes live performance state

01FIG-01

Virtual Human System

Generative character architecture spanning visual identity, motion direction, vocal presence, and project-specific rendering.

02FIG-02

Real-time Performance Pipeline

Live motion capture ingestion, AI-assisted performance synthesis, and low-latency broadcast output.

03FIG-03

Narrative and Personality Agent

Personality systems with contextual memory, mood state, and guided improvisation designed for continuity across sessions.

04FIG-04

Rendering and Broadcast Integration

Unreal Engine and WebGL render targets with routing paths for streaming platforms, XR hardware, and physical LED stages.

Works / 004

Virtual IP

FIG-0012024Virtual Artist

ARIA-7

AI-native vocalist and virtual performer concept. Designed for live improvisation, audience recall, and evolving show states across performances.

Technology

Real-time synthesisPersonality agent
FIG-0022024Interactive Stage

Project Void

A dynamic concert environment that responds near real time to crowd energy, audio, and ambient sensor data.

Technology

WebGLGenerative environment
FIG-0032025Broadcast System

Spectrum Live

Three AI performers on a single real-time stage. Separate personalities, shared narrative, synchronized live output.

Technology

Multi-agentLive streaming

AI x Technology / 005

Intelligenceat the Core.

Every FIG system is built as a project-specific AI performance architecture. Character cognition, generative motion, and near real-time synthesis are composed into one live production system.

AX-01

Character Cognition

Personality systems designed around performance data. Adaptive behaviour, contextual memory, and directed emotional range.

AX-02

Generative Motion

Motion synthesis supports continuous, style-consistent movement from high-level performance direction.

AX-03

Neural Voice Synthesis

Low-latency voice pipeline with expressive range, breath modelling, and live-performance routing.

AX-04

Scene Intelligence

Autonomous stage awareness adapts lighting, position, and visual output to audience response and live audio input.

AX-05

Multi-agent Orchestration

Coordinate multiple AI performers in shared narrative space. Emergent ensemble dynamics across independent agents.

AX-06

Real-time Render Fabric

Distributed render fabric connects AI output to screens, XR headsets, and LED stages for low-latency live output.

Process / 006

Design → Generate → Perform → Broadcast

  1. Design

    Character identity, personality model, and stage concept. Defined before a single polygon is rendered.

  2. Generate

    AI systems produce motion, voice, narrative logic, and visual assets from the design foundation.

  3. Perform

    Real-time synthesis merges live input with generated output. The virtual act runs in front of a real audience.

  4. Broadcast

    Output routes to streaming platforms, XR hardware, LED walls, or any connected screen.

Operating Cells / 007

System Disciplines

FIG / CELL 0101
Direction

Creative Systems

Virtual IP, Stage Design, Identity

Defines the creative direction of each FIG virtual artist from visual identity to performance narrative.

FIG / CELL 0202
Systems

AI Architecture

Character Cognition, Agent Architecture

Designs the AI systems that shape FIG performers with persistent personality, memory, and adaptive presence.

FIG / CELL 0303
Realtime

Render Fabric

Unreal Engine, WebGL, XR Pipeline

Builds the render fabric that connects AI output to physical stages, screens, and broadcast systems.

FIG / CELL 0404
Production

Live Production

Live Events, Broadcast, Platform Integration

Orchestrates live FIG productions across AI systems, human collaborators, and technical broadcast infrastructure.

Collaboration / 008

Build the nextvirtual act.

Tell us what you want to create. We will tell you what is possible.

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